游戏场景 (GameScene)
游戏场景 winS.Unity.SceneManagement.GameScene 是对 UnityEngine.SceneManagement.Scene 的高层次封装。
Unity 中的场景管理被分散在多个接口中,GameScene 通过将这些接口完全整合来提升易用性。
using System.Threading.Tasks;
using winS.Unity.SceneManagement;
public class Example_GameScene
{
private GameScene gameScene;
//加载场景
public async Task LoadScene(string sceneName)
{
gameScene = await GameScene.Load(sceneName);
}
//关闭场景
public Task CloseScene()
{
return gameScene.Close();
}
}