Class PhysicalUtility
Methods
static float CalculateKineticEnergy(Rigidbody rigidbody)
public static float CalculateKineticEnergy(Rigidbody rigidbody)
static Vector3[] CalculateParabola(Vector3 position, Vector3 velocity, Vector3 gravity, int sampleNumber, float sampleDuration)
public static Vector3[] CalculateParabola(Vector3 position, Vector3 velocity, Vector3 gravity, int sampleNumber, float sampleDuration)
static void CalculateParabola(Vector3 position, Vector3 velocity, Vector3 gravity, int sampleNumber, float sampleDuration, List<Vector3> result)
public static void CalculateParabola(Vector3 position, Vector3 velocity, Vector3 gravity, int sampleNumber, float sampleDuration, List<Vector3> result)
static IEnumerable<Vector3> EnumerateParabola(Vector3 position, Vector3 velocity, Vector3 gravity, int sampleNumber, float sampleDuration)
public static IEnumerable<Vector3> EnumerateParabola(Vector3 position, Vector3 velocity, Vector3 gravity, int sampleNumber, float sampleDuration)
static Vector3 CalculateVelocity(Vector3 start, Vector3 end, float duration, Vector3 gravity)
public static Vector3 CalculateVelocity(Vector3 start, Vector3 end, float duration, Vector3 gravity)