Class FadeinTypewriter
Properties
paused
public bool paused { get; private set; }
timeScale
public bool timeScale { get; set; }
fadeinRangePercentage
public float fadeinRangePercentage { get; set; }
singleLineFadeinDuration
public float singleLineFadeinDuration { get; set; }
textMeshProUGUI
public TextMeshProUGUI textMeshProUGUI { get; set; }
Constructors
FadeinTypewriter()
public FadeinTypewriter()
FadeinTypewriter(bool timeScale)
public FadeinTypewriter(bool timeScale)
FadeinTypewriter(float singleLineFadeinDuration)
public FadeinTypewriter(float singleLineFadeinDuration)
FadeinTypewriter(TextMeshProUGUI textMeshProUGUI)
public FadeinTypewriter(TextMeshProUGUI textMeshProUGUI)
FadeinTypewriter(TextMeshProUGUI textMeshProUGUI, bool timeScale)
public FadeinTypewriter(TextMeshProUGUI textMeshProUGUI, bool timeScale)
FadeinTypewriter(TextMeshProUGUI textMeshProUGUI, float singleLineFadeinDuration)
public FadeinTypewriter(TextMeshProUGUI textMeshProUGUI, float singleLineFadeinDuration)
FadeinTypewriter(TextMeshProUGUI textMeshProUGUI, float singleLineFadeinDuration, bool timeScale)
public FadeinTypewriter(TextMeshProUGUI textMeshProUGUI, float singleLineFadeinDuration, bool timeScale)
Methods
Coroutine Start()
public Coroutine Start()
Coroutine Start(string text)
public Coroutine Start(string text)
Coroutine Start(string text, float singleLineFadeinDuration)
public Coroutine Start(string text, float singleLineFadeinDuration)
Coroutine Start(string text, float fadeinRangePercentage, float singleLineFadeinDuration)
public Coroutine Start(string text, float fadeinRangePercentage, float singleLineFadeinDuration)
Coroutine Start(TextMeshProUGUI textMeshProUGUI, string text, float fadeinRangePercentage, float singleLineFadeinDuration)
public Coroutine Start(TextMeshProUGUI textMeshProUGUI, string text, float fadeinRangePercentage, float singleLineFadeinDuration)
void Pause()
public void Pause()
void Unpause()
public void Unpause()
void Stop([bool resetTextColor = true])
public void Stop([bool resetTextColor = true])