Class GameScene
Represents an opened game scene. This type is a high-level wrapper for Scene.
Properties
activated
public bool activated { get; }
closed
public bool closed { get; private set; }
scene
public abstract Scene scene { get; }
Methods
Load(string name, [LoadSceneMode loadSceneMode = null])
public static Task<GameScene> Load(string name, [LoadSceneMode loadSceneMode = null])
Create(string name)
public static GameScene Create(string name)
GetRootGameObjects(List<GameObject> rootGameObjectList)
public void GetRootGameObjects(List<GameObject> rootGameObjectList)
Close()
public Task Close()
Activate()
public void Activate()
OnClose()
protected abstract Task OnClose()