Struct Circle
Properties
radius
public float radius { get; }
center
public Vector2 center { get; }
Constructors
Circle(Vector2 center, float radius)
public Circle(Vector2 center, float radius)
Circle()
public Circle()
Methods
bool Contains(Vector2 point)
public bool Contains(Vector2 point)
bool Overlap(Rect rect)
public bool Overlap(Rect rect)
bool Overlap(Circle circle)
public bool Overlap(Circle circle)