Class UIParticle
Properties
raycastTarget
public bool raycastTarget { get; }
mainTexture
public Texture mainTexture { get; }
defaultMaterial
public Material defaultMaterial { get; }
particleSystem
public ParticleSystem particleSystem { get; private set; }
Constructors
UIParticle()
public UIParticle()
Methods
void Play()
public void Play()
void UpdateMesh()
public void UpdateMesh()