Class GUIUtility
Properties
factory
Default winS.UnityEditor.GUI.GUIFactory.
public static GUIFactory factory { get; }
packageAssets
public static PackageAssets packageAssets { get; }
Methods
BuildBilingualLabel(string title, string subtitle)
public static LabelContent BuildBilingualLabel(string title, string subtitle)
BuildBilingualLabel(string title, string subtitle, LabelIcon labelIcon)
public static LabelContent BuildBilingualLabel(string title, string subtitle, LabelIcon labelIcon)