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Class EditorProcessAssetManager

Provides process asset management in UnityEditor.

Methods

NewGUID()

public static string NewGUID()

Load<T>(string text)

public static T Load<T>(string text)

Create<T>(string path)

public static T Create<T>(string path)

Create<T>()

public static T Create<T>()

Save(IProcess process, string fullPath)

public static void Save(IProcess process, string fullPath)

Save(EditorProcessInfo editorProcessInfo)

public static void Save(EditorProcessInfo editorProcessInfo)

LoadFromString(string content)

public static IProcess LoadFromString(string content)

StringToStep(string data)

public static IStep StringToStep(string data)

StepToString(IStep step)

public static string StepToString(IStep step)