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Struct ResourceEntry

Represents a resource that needs to be loaded.

Constructors

ResourceEntry()

public ResourceEntry()

Methods

Asset(string path)

public static ResourceEntry Asset(string path)

SingletonGameObject(string path)

public static ResourceEntry SingletonGameObject(string path)

MultitonGameObject(string path)

public static ResourceEntry MultitonGameObject(string path)

MultitonGameObject(string path, int requiredCount)

public static ResourceEntry MultitonGameObject(string path, int requiredCount)

GetHashCode()

public override int GetHashCode()

ToString()

public override string ToString()