Struct ResourceEntry
Represents a resource that needs to be loaded.
Constructors
ResourceEntry()
public ResourceEntry()
Methods
Asset(string path)
public static ResourceEntry Asset(string path)
SingletonGameObject(string path)
public static ResourceEntry SingletonGameObject(string path)
MultitonGameObject(string path)
public static ResourceEntry MultitonGameObject(string path)
MultitonGameObject(string path, int requiredCount)
public static ResourceEntry MultitonGameObject(string path, int requiredCount)
GetHashCode()
public override int GetHashCode()
ToString()
public override string ToString()