Class SpineEyeBlinker
Properties
eyeTrackIndex
public int eyeTrackIndex { get; set; }
minInterval
public float minInterval { get; set; }
maxInterval
public float maxInterval { get; set; }
Constructors
SpineEyeBlinker(IAnimationStateComponent animationStateComponent)
public SpineEyeBlinker(IAnimationStateComponent animationStateComponent)
SpineEyeBlinker(IAnimationStateComponent animationStateComponent, int eyeTrackIndex)
public SpineEyeBlinker(IAnimationStateComponent animationStateComponent, int eyeTrackIndex)
SpineEyeBlinker(IAnimationStateComponent animationStateComponent, float minInterval, float maxInterval)
public SpineEyeBlinker(IAnimationStateComponent animationStateComponent, float minInterval, float maxInterval)
SpineEyeBlinker(IAnimationStateComponent animationStateComponent, int eyeTrackIndex, float minInterval, float maxInterval)
public SpineEyeBlinker(IAnimationStateComponent animationStateComponent, int eyeTrackIndex, float minInterval, float maxInterval)
Methods
void Stop()
public void Stop()
Coroutine Start(string eyeBlinkAnimationName)
public Coroutine Start(string eyeBlinkAnimationName)
Coroutine Start(string eyeBlinkAnimationName, float minInterval, float maxInterval)
public Coroutine Start(string eyeBlinkAnimationName, float minInterval, float maxInterval)