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编辑器资源组

winS.UnityEditor.ResourceManagement.EditorResourcesjump icon用于表示 一组同类型 的编辑器资源。

内置类型

扩展包内置了大量派生类型用来区分各个资源,以下是内置的可用类型:

类型资源类型
winS.UnityEditor.ResourceManagement.EditorSceneResourcesjump iconUnityEngine.SceneManagement.Scene类型的资源组。
winS.UnityEditor.ResourceManagement.EditorMeshResourcesjump iconUnityEngine.MeshUnity Logo类型的资源组。
winS.UnityEditor.ResourceManagement.EditorPrefabResourcesjump iconUnityEngine.GameObjectUnity Logo类型的资源组。
winS.UnityEditor.ResourceManagement.EditorShaderResourcesjump iconUnityEngine.ShaderUnity Logo类型的资源组。
winS.UnityEditor.ResourceManagement.EditorTextureResourcesjump iconUnityEngine.TextureUnity Logo类型的资源组。
winS.UnityEditor.ResourceManagement.EditorMaterialResourcesjump iconUnityEngine.MaterialUnity Logo类型的资源组。
winS.UnityEditor.ResourceManagement.EditorTextAssetResourcesjump iconUnityEngine.TextAssetUnity Logo类型的资源组。
winS.UnityEditor.ResourceManagement.EditorAudioClipResourcesjump iconUnityEngine.AudioClipUnity Logo类型的资源组。
winS.UnityEditor.ResourceManagement.EditorVideoClipResourcesjump iconUnityEngine.Video.VideoClipUnity Logo类型的资源组。
winS.UnityEditor.ResourceManagement.EditorAudioMixerResourcesjump iconUnityEngine.Audio.AudioMixerUnity Logo类型的资源组。
winS.UnityEditor.ResourceManagement.EditorAnimationClipResourcesjump iconUnityEngine.AnimationClipUnity Logo类型的资源组。
winS.UnityEditor.ResourceManagement.EditorComputeShaderResourcesjump iconUnityEngine.ComputeShaderUnity Logo类型的资源组。
winS.UnityEditor.ResourceManagement.EditorPhysicsMaterialResourcesjump iconUnityEngine.PhysicsMaterialUnity Logo类型的资源组。
winS.UnityEditor.ResourceManagement.EditorFileResourcesjump icon自定义类型的资源组。