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Interface IEditorResources

Properties

sort

public int sort { get; }

lastUpdateTime

public long lastUpdateTime { get; set; }

addressable

public bool addressable { get; set; }

name

public string name { get; }

icon

public Texture icon { get; }

Methods

void Reload([bool rebuildAddress = true], [bool persistent = true])

void Reload([bool rebuildAddress = true], [bool persistent = true])