Interface IEditorResources
Properties
sort
public int sort { get; }
lastUpdateTime
public long lastUpdateTime { get; set; }
addressable
public bool addressable { get; set; }
name
public string name { get; }
icon
public Texture icon { get; }
Methods
void Reload([bool rebuildAddress = true], [bool persistent = true])
void Reload([bool rebuildAddress = true], [bool persistent = true])