跳到主要内容

Class EditorSceneResources

Scene Resources.

Properties

icon

public override Texture icon { get; }

resourcesScanner

protected override Func<IEnumerable<string>> resourcesScanner { get; }

Methods

LoadAndActivate(string name)

public Scene LoadAndActivate(string name)

Load(string name)

public Scene Load(string name)

TryLoad(string name, Scene result)

public bool TryLoad(string name, Scene result)