Class EditorAudioClipResources
AudioClip file Resources.
Properties
icon
public override Texture icon { get; }
resourcesScanner
protected override sealed Func<IEnumerable<string>> resourcesScanner { get; }
Methods
Load(string name)
public AudioClip Load(string name)
TryLoad(string name, AudioClip result)
public bool TryLoad(string name, AudioClip result)