Class Audio3DPlayer
Properties
minDistance
public float minDistance { get; set; }
maxDistance
public float maxDistance { get; set; }
position
public Vector3 position { get; set; }
followTarget
public Transform followTarget { get; private set; }
Methods
void Follow(Transform target)
public void Follow(Transform target)
void StopFollow()
public void StopFollow()
override void Release()
public override void Release()