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Class EventSystem

Provides management of the UnityEngine.EventSystems.EventSystem.

Properties

enabled

public bool enabled { get; private set; }

inputModule

public BaseInputModule inputModule { get; }

Methods

Enable()

Enable event system. This creates UnityEngine.EventSystems.EventSystem and StandaloneInputModule.

public void Enable()

Disable()

public void Disable()

ReplaceInputModule<T>()

public T ReplaceInputModule<T>()