Class EventSystem
Provides management of the UnityEngine.EventSystems.EventSystem.
Properties
enabled
public bool enabled { get; private set; }
inputModule
public BaseInputModule inputModule { get; }
Methods
Enable()
Enable event system. This creates UnityEngine.EventSystems.EventSystem and StandaloneInputModule.
public void Enable()
Disable()
public void Disable()
ReplaceInputModule<T>()
public T ReplaceInputModule<T>()