Class Roulette
Properties
betCount
public int betCount { get; }
totalPoints
Total points (weight).
public float totalPoints { get; protected set; }
Constructors
Roulette(int capacity)
public Roulette(int capacity)
Roulette(IEnumerable<KeyValuePair<T, float>> betPairs)
public Roulette(IEnumerable<KeyValuePair<T, float>> betPairs)
Roulette(Roulette<T> otherRoulette)
protected Roulette(Roulette<T> otherRoulette)
Methods
Get()
Take a bet T.
public T Get()
Clear()
public void Clear()
AddBet(T bet, float points)
Add a bet T.
public void AddBet(T bet, float points)
AddBet(KeyValuePair<T, float> betPair)
public void AddBet(KeyValuePair<T, float> betPair)
RemoveBet(T bet)
public bool RemoveBet(T bet)
RemoveBetAt(int index)
public void RemoveBetAt(int index)