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Class EditorEntityResourceGroup

Events

onReloadEnd

public Action onReloadEnd

onReloadStart

public Action onReloadStart

Properties

count

public int count { get; }

lastUpdateTime

public long lastUpdateTime { get; set; }

addressable

public bool addressable { get; set; }

sort

public int sort { get; }

name

public string name { get; }

resourcesDirectory

public string resourcesDirectory { get; }

icon

public Texture icon { get; }

nameList

public List<string> nameList { get; }

pathList

public List<string> pathList { get; }

Methods

string GetPathByName(string resourceName)

public string GetPathByName(string resourceName)

virtual void Reload([bool rebuildAddress = true], [bool persistent = true])

public virtual void Reload([bool rebuildAddress = true], [bool persistent = true])