Class EditorEntityResourceGroup
Events
onReloadEnd
public Action onReloadEnd
onReloadStart
public Action onReloadStart
Properties
count
public int count { get; }
lastUpdateTime
public long lastUpdateTime { get; set; }
addressable
public bool addressable { get; set; }
sort
public int sort { get; }
name
public string name { get; }
resourcesDirectory
public string resourcesDirectory { get; }
icon
public Texture icon { get; }
nameList
public List<string> nameList { get; }
pathList
public List<string> pathList { get; }
Methods
string GetPathByName(string resourceName)
public string GetPathByName(string resourceName)
virtual void Reload([bool rebuildAddress = true], [bool persistent = true])
public virtual void Reload([bool rebuildAddress = true], [bool persistent = true])