Class EditorEntityResource
Events
onReloadEnd
public Action onReloadEnd
onReloadStart
public Action onReloadStart
Properties
lastUpdateTime
public long lastUpdateTime { get; set; }
addressable
public bool addressable { get; set; }
sort
public int sort { get; }
name
public string name { get; }
resourcePath
public string resourcePath { get; }
icon
public Texture icon { get; }
Methods
void Reload([bool rebuildAddress = true], [bool persistent = true])
public void Reload([bool rebuildAddress = true], [bool persistent = true])