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Class EditorEntityResource

Events

onReloadEnd

public Action onReloadEnd

onReloadStart

public Action onReloadStart

Properties

lastUpdateTime

public long lastUpdateTime { get; set; }

addressable

public bool addressable { get; set; }

sort

public int sort { get; }

name

public string name { get; }

resourcePath

public string resourcePath { get; }

icon

public Texture icon { get; }

Methods

void Reload([bool rebuildAddress = true], [bool persistent = true])

public void Reload([bool rebuildAddress = true], [bool persistent = true])