跳到主要内容

Class EditorPrefabResourceGroup

Properties

icon

public Texture icon { get; }

Methods

GameObject Instantiate(string name)

public GameObject Instantiate(string name)

GameObject Instantiate(string name, Transform parent)

public GameObject Instantiate(string name, Transform parent)

GameObject LoadResource(string name)

public GameObject LoadResource(string name)

bool TryLoadResource(string name, GameObject result)

public bool TryLoadResource(string name, GameObject result)