Class EditorPrefabResourceGroup
Properties
icon
public Texture icon { get; }
Methods
GameObject Instantiate(string name)
public GameObject Instantiate(string name)
GameObject Instantiate(string name, Transform parent)
public GameObject Instantiate(string name, Transform parent)
GameObject LoadResource(string name)
public GameObject LoadResource(string name)
bool TryLoadResource(string name, GameObject result)
public bool TryLoadResource(string name, GameObject result)