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Interface IEditorResourceBase

Represents single or multiple editor resource.

Properties

sort

Represents the sorting order in the same group in the resource indexer.

int sort { get; }

lastUpdateTime

Last time of resources was reload.

long lastUpdateTime { get; set; }

addressable

Is the resources addressable?

bool addressable { get; set; }

name

The name of resources.

string name { get; }

icon

The icon of resources.

Texture icon { get; }

Methods

Reload([bool rebuildAddress = true], [bool persistent = true])

Reload resources.

void Reload([bool rebuildAddress = true], [bool persistent = true])