Interface IEditorResourceBase
Represents single or multiple editor resource.
Properties
sort
Represents the sorting order in the same group in the resource indexer.
int sort { get; }
lastUpdateTime
Last time of resources was reload.
long lastUpdateTime { get; set; }
addressable
Is the resources addressable?
bool addressable { get; set; }
name
The name of resources.
string name { get; }
icon
The icon of resources.
Texture icon { get; }
Methods
Reload([bool rebuildAddress = true], [bool persistent = true])
Reload resources.
void Reload([bool rebuildAddress = true], [bool persistent = true])