Class EditorDirectoryResources
Represents directory type resources.
Events
onReloadEnd
public event Action onReloadEnd;
onReloadStart
public event Action onReloadStart;
Properties
count
public int count { get; }
lastUpdateTime
public long lastUpdateTime { get; set; }
addressable
public virtual bool addressable { get; set; }
sort
public abstract int sort { get; }
name
public abstract string name { get; }
resourcesDirectory
public abstract string resourcesDirectory { get; }
icon
public virtual Texture icon { get; }
Methods
Reload([bool rebuildAddress = true], [bool persistent = true])
public void Reload([bool rebuildAddress = true], [bool persistent = true])
TryGetEditorResources(string directoryName, IEditorResources editorResources)
public bool TryGetEditorResources(string directoryName, IEditorResources editorResources)
GetEnumerator()
public IEnumerator<KeyValuePair<string, IEditorResources>> GetEnumerator()
OnLoadDirectory(string relativeProjectDirectory)
protected abstract IEditorResources OnLoadDirectory(string relativeProjectDirectory)