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Class EditorDirectoryResources

Represents directory type resources.

Events

onReloadEnd

public event Action onReloadEnd;

onReloadStart

public event Action onReloadStart;

Properties

count

public int count { get; }

lastUpdateTime

public long lastUpdateTime { get; set; }

addressable

public virtual bool addressable { get; set; }

sort

public abstract int sort { get; }

name

public abstract string name { get; }

resourcesDirectory

public abstract string resourcesDirectory { get; }

icon

public virtual Texture icon { get; }

Methods

Reload([bool rebuildAddress = true], [bool persistent = true])

public void Reload([bool rebuildAddress = true], [bool persistent = true])

TryGetEditorResources(string directoryName, IEditorResources editorResources)

public bool TryGetEditorResources(string directoryName, IEditorResources editorResources)

GetEnumerator()

public IEnumerator<KeyValuePair<string, IEditorResources>> GetEnumerator()

OnLoadDirectory(string relativeProjectDirectory)

protected abstract IEditorResources OnLoadDirectory(string relativeProjectDirectory)